Nunu & Willump

PATHFINDER 2E BUILD GUIDE
Nunu went to make a name for himself by slaying a fearsome monster – instead he found a friend.

Who Is Nunu & Willump?

Who Are Nunu & Willump?

Nunu grew up learning from his mother how to tell the folk tales of the Freljord. She taught him how to tell the stories through song, passing down melodies for him to play on his flute, which he named the Svellsongur.

After getting separated from her in an attack, Nunu grew up yearning to be a hero brave enough to seek out and find her. But time after time, by the Frostguard and even his fellow children, he was reminded that he is not a hero.

Desperate to prove himself a hero, Nunu set out to find and conquer the yeti – a vicious beast that played a central role in his folk tales.

But upon finding the beast, and connecting to it, they became fast friends. A team, moving together throughout the Freljord. A boy and his yeti.

I thought the lore and visual update on Nunu was one of League of Legend's best. In general, I'm a big fan of the Freljord as a setting and theme. And in Legends of Runeterra, I love that yetis is a supported archetype.

Plus, I gotta dig the heavy Where The Wild Things Are influence on the duo. A great book, with one of the best trailers ever, featuring "Wake Up" by Arcade Fire.

Keys to the Character

Willump's snowball

I Wish I Was A Baller

Nunu hurls snowballs from his perch on Willumps shoulders. And Willump gets in on the action sometimes too... with much bigger snowballs.

Willump's claws

Sharp As Ice

Willump isn't just transportation. He swipes at foes with his mighty yeti-paw, clawing them with power.

Nunu & Willump being freinds

Yeti-Back Ride

Nunu explores the Freljord with a great view from his seat on Willump's back. Great spot for snowball throwing, too.

Nunu's flute

Songs In The Key of Cool

Trained by his mother to play, Nunu can inspire allies with songs of the Freljord.

Building Nunu & Willump

Willump the Yeti fits really well into Pathfinder's mechanics for Eidolons. Specifically, he's a Beast type, which starts him off big enough for the Small-sized Nunu to ride, and gives him Beast Charge, Primal Roar and Whirlwind Maul abilities that go great for a towering yeti.

In League, Nunu plays the flute and throws snowballs, while Willump smashes, rolls a giant snowball, and creates a huge "Absolute Zero" attack by sucking in his freezing breathe. Here, Nunu's Spell Slots will fill in for the giant snowball and absolute zero, allowing the duo to cast a few heavy frost-based spells.

But Willump's smashing remains all him. A claw attack and bite attack will be just right, and getting Advanced Weaponry to add a shove to the Claw Attack at level one will give him more control as a tank.

Tanking is a good fit for the duo. Frost spells can deal good damage, but they also do a great job of controlling the battlefield – slowing enemies and pushing them around. Since they share a health pool, Nunu can focus on Skills and Feats that increase health to keep the duo robust.

And because Nunu is always riding on the large Willump (helped by the Steed Form feat) he is usually out of harms way of melee anyway!

Build OVERVIEW

STATS
Defense
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Power
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Speed
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Utility
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PROS
CONS

Ancestry

Gutsy Halfling

Is there anything gutsier than heading out into the cold to face a yeti? I haven't heard of it.

Being a Halfling stands in for being a human kid, size-wise. This allows Nunu to ride Willump from level one, before Willump grows larger.


Level

Feat

Notes

1

Halfling Luck

Nunu was pretty lucky to find a nice yeti, after all.

5

Halfling Ingenuity

Succeed at skills more often.

9

Irrepressible

Being told he’s not heroic never stopped Nunu!

13

Incredible Luck

You gotta admit, Willump turning out not to be flesh-eating was good luck.

17

Cunning Climber

This seems like something all Freljordians have to have.

Background

Entertainer

Nunu plays his flute, entertaining all who will listen with the tales of the Freljord.

This background fits him pretty well, and offers a Charisma boost which he'll need for both his Summoner class and his Bard Dedication.

Class

Summoner - Beast Eidolon

Nunu & Willump work together in tandem, smacking foes, throwing snowballs and blowing icy winds.

He'll also pick up a Bard Dedication along with the way to represent his proficiency with the flute.


Level

Feat

Notes

1

Advanced Weaponry

Give Willump a shove on his claw attack.

2

Steed Form

More actions for when Nunu is riding Willump… which is always.

4

Reinforce Eidolon

Keep Willump tough and tanky.

6

Eidolon’s Opportunity

If you're in the front line, it’s a must.

8

Hulking Size

Willump becomes a large yeti with a long reach!

10

Weighty Impact

Add a knockdown to that shove!

12

Bard Dedication - Maestro

*Whistle* (That’s a flute).

14

Basic Muse’s Whispers - Inspire Confidence

Make your allies more skilled through music!

16

Trample

Get out of the way of Willump

18

Eidolon's Wrath

Absolute Zero!

20

Eternal Boost

Keep Willump reinforced at all times.

Skills & General Feats

Nunu's legendary skills are pretty straightforward – if you're playing that flute in the snow, you're good at Nature and Performance.

Legendary: Nature, Performance
Master: Survival
Expert: Intimidation


Level

Feat

Notes

2

Terrain Expertise - Arctic

You get to know a thing or two about snow when you walk in it all day.

3

Ride

Improvements to your Willump-saddle.

4

Distracting Performance

Stay handy on that flute.

6

Express Rider

Faster faster!

7

Toughness

More health for the duo.

8

Bon Mot

Use that charisma to ruffle a foe.

10

Spirit Speaker

Willump can channel the spiritual magic of the Freljord.

11

Impressive Performance

Play the hell out of that flute, Nunu!

12

Consult the Spirits - Nature

Ask Willump what they’re saying.

14

Wilderness Spotter - Arctic

From his perch atop Willump, Nunu can see across the tundra.

15

Incredible Investiture

More room for magic items on Nunu and Willump.

16

Natural Medicine

Might as well help out with a heal.

18

Battle Medicine

While Willump is distracting foes, Nunu can administer some aid.

19

Influence Nature

Willump’s breath can control the wind.

20

Terrifying Resistance

Nunu is afraid of nothing. Hard to be scared when you right a yeti.

Attribute Increases

Equipment

Suggested Starting Equipment

Nunu & Willump's Signature Items

Key Spells


Level

Spells

Notes

Cantrip

Gale Blast

Willump breath!

Cantrip

Ray of Frost

Imagine a super fast torrent of snowballs.

Cantrip

Protect Companion

Shield with the power of love.

1

Snowball

I mean… come on.

2

Rime Slick

Make it hard for foes to move around.

4

Ice Storm

Control the Freljord!

5

Cone of Cold

Willump breath again!

8

Polar Ray

The ultimate in snowball speed.

Changelog

Nunu & Willump Resources